Intro

I done my Masters in computer application from Kota University, experienced in leveraging agile frameworks to provide a robust code for high level development and have a confident command over Unity3D, C#, C++, Java working in games involving Animations, UI, Augument Reality, Virtual Reality, Optimization, and other technologies.(Looking for opportunities). Check out my awesome work.

I have the skills you are looking for and the necessary experience to be an asset to your company. I bring 8 years of experience in the field developing next generation mobile games for Android and IOS platforms. I have hands-on experience in using best practice methods in improving code, adding gameplay features such as graphics and sound interface scripts, participating in story development and troubleshooting program issues. I am familiar with various Operating Systems. Also I am good to use IOC(MVCS) Structure and DOTS Design Patterns and other Patterns.

Skills

GAME ENGINES & IDES

Programming Languages & Tools

PORTFOLIO

Ludo Empire

Ludo is a strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi. The game and its variations are popular in many countries and under various names. Praesent urna nisi, fringila lorem et vehicula lacinia quam. Integer sollicitudin mauris nec lorem luctus ultrices.

Ludo Game is a multiplayer project is written in C# and developed in Unity Engine using Socket. This is a Mobile based (Android) strategy board game which is very easy to understand and use.

Thus in this work, we propose to play a multiplayer connection using socket. Its a Real Money game - Perks/Add-ons: Firebase(Events and Crashliytics), Multiplier using Socket coonection, AppsFlyers and Notification(Onesignal). - Used Payment Gateway using the "Cashfree". - Used Archicture patterns "MVC(Model-View-Controller) and Dependency Injection" and Game design Pattern "Singleton/Scriptable Obejct/Prefab".

CallBreak Empire

Callbreak Empire is a live multiplayer game version of the popular card game called Callbreak. A strategic trick-based card game played by four players with a standard deck of 52 playing cards. The game is very similar to other trick-based games, especially Spades. It is played among four players. Each player gets 13 cards each, in each round. It is a turn-based game. Our Callbreak app uses a clockwise turn.

Callbreak Empire is a multiplayer project is written in C# and developed in Unity Engine using Socket. This is a Mobile based (Android) strategy board game which is very easy to understand and use.

Thus in this work, we propose to play a multiplayer connection using socket. Its a Real Money game - Perks/Add-ons: Firebase(Events and Crashliytics), Multiplier using Socket coonection, AppsFlyers and Notification(Onesignal). - Used Payment Gateway using the "Cashfree". - Used Archicture patterns "MVC(Model-View-Controller) and Dependency Injection" and Game design Pattern "Singleton/Scriptable Obejct/Prefab".

EE Xperience Manager

Vuforia Object Tracking With Unity3D. Gamifying Virtual Vehicle Showrooms; transforming Automotive Retail Will Have Greater Implications Beyond Just Convenience".This Project is based on 3D Model Tracking with "Vuforia". The application helps improve the efficiency of sales agents, who have quality interactions with high-intent individuals. Sales Agents are empowered to provide their customers with a far richer experience.

Gardenia VR

3D Virtual Tours of Sample Flats Next Generation immersive 3D Virtual Tours. Gamifying 3D Virtual Tours Flat; transforming RealState Will Have Greater Implications Beyond Just Convenience".This Project is based on 3D Virtual world using Google AR.

Rocky Towers: Puzzle Defense

Akiro : Circle Game

Merge it : 2048 Solitaire Game

Teen Patti

Contact

I hope you got interested in my works!

Aditya Rajput, Game Programmer

Aditya Rajput

Game Programmer
+91-7742559787

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i = 0;

while (!deck.isInOrder()) {
    print 'Iteration ' + i;
    deck.shuffle();
    i++;
}

print 'It took ' + i + ' iterations to sort the deck.';

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100.00

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Item One Ante turpis integer aliquet porttitor. 29.99
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Item Five Ante turpis integer aliquet porttitor. 29.99
100.00

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