Lead Unity Developer | Fabzen Technologies Private Limited
Full Stack Game Developer..... Multiplayer || Augmented Reality || Virtual Reality
Intro
I done my Masters in computer application from Kota University, experienced in leveraging agile frameworks to provide a robust code for high level development and have a confident command over Unity3D, C#, C++, Java working in games involving Animations, UI, Augument Reality, Virtual Reality, Optimization, and other technologies.(Looking for opportunities). Check out my awesome work.
I have the skills you are looking for and the necessary experience to be an asset to your company. I bring 8 years of experience in the field developing next generation mobile games for Android and IOS platforms. I have hands-on experience in using best practice methods in improving code, adding gameplay features such as graphics and sound interface scripts, participating in story development and troubleshooting program issues. I am familiar with various Operating Systems.
Also I am good to use IOC(MVCS) Structure and DOTS Design Patterns and other Patterns.
Ludo is a strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi. The game and its variations are popular in many countries and under various names. Praesent urna nisi, fringila lorem et vehicula lacinia quam. Integer sollicitudin mauris nec lorem luctus ultrices.
Ludo Game is a multiplayer project is written in C# and developed in Unity Engine using Socket. This is a Mobile based (Android) strategy board game which is very easy to understand and use.
Thus in this work, we propose to play a multiplayer connection using socket. Its a Real Money game
- Perks/Add-ons: Firebase(Events and Crashliytics), Multiplier using Socket coonection, AppsFlyers and Notification(Onesignal).
- Used Payment Gateway using the "Cashfree".
- Used Archicture patterns "MVC(Model-View-Controller) and Dependency Injection" and Game design Pattern "Singleton/Scriptable Obejct/Prefab".
Callbreak Empire is a live multiplayer game version of the popular card game called Callbreak. A strategic trick-based card game played by four players with a standard deck of 52 playing cards. The game is very similar to other trick-based games, especially Spades. It is played among four players. Each player gets 13 cards each, in each round. It is a turn-based game. Our Callbreak app uses a clockwise turn.
Callbreak Empire is a multiplayer project is written in C# and developed in Unity Engine using Socket. This is a Mobile based (Android) strategy board game which is very easy to understand and use.
Thus in this work, we propose to play a multiplayer connection using socket. Its a Real Money game
- Perks/Add-ons: Firebase(Events and Crashliytics), Multiplier using Socket coonection, AppsFlyers and Notification(Onesignal).
- Used Payment Gateway using the "Cashfree".
- Used Archicture patterns "MVC(Model-View-Controller) and Dependency Injection" and Game design Pattern "Singleton/Scriptable Obejct/Prefab".
Vuforia Object Tracking With Unity3D.
Gamifying Virtual Vehicle Showrooms;
transforming Automotive Retail Will Have Greater
Implications Beyond Just Convenience".This Project
is based on 3D Model Tracking with "Vuforia".
The application helps improve the efficiency of
sales agents, who have quality interactions with
high-intent individuals. Sales Agents are
empowered to provide their customers with a far
richer experience.
3D Virtual Tours of Sample Flats
Next Generation immersive 3D Virtual Tours.
Gamifying 3D Virtual Tours Flat;
transforming RealState Will Have Greater
Implications Beyond Just Convenience".This Project
is based on 3D Virtual world using Google AR.
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Preformatted
i = 0;
while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';